Fenomena ‘Entertainment Architecture’ di Indonesia dan Perkembangan dalam Arsitektur

  • Nur Endah Nuffida Institut Teknologi Sepuluh Nopember Surabaya
  • Josef Prijotomo Institut Teknologi Sepuluh Nopember Surabaya
  • Murni Rachmawati Institut Teknologi Sepuluh Nopember Surabaya

Abstract

Fenomena ‘entertainment architecture’ berkembang pada paruh akhir abad 20 di dunia yang ditandai dengan kehadiran karya-karya arsitektur yang dibangun dengan tujuan utama sebagai hiburan yang atraktif bagi penggunanya. Kajian ini merupakan upaya untuk menganalisis munculnya fenomena ‘entertainment architecture’ sebagai sebuah tipe dalam karya arsitektur, khususnya di Indonesia. Metode penelitian yang digunakan dalam penelitian ini adalah metode penelitian kualitatif dengan paradigma naturalistik Tujuan penelitian ini adalah untuk mengetahui dan menemukan pengertian ‘entertainment architecture’, berbagai karakteristik tertentu dalam bentuk rupa dan wujud arsitekturalnya dan bagaimana karakteristik tersebut dapat dibaca sebagai sebuah tipe dalam perkembangan arsitektur. Hasil kajian memberikan kesimpulan bahwa fenomena ‘entertainment architecture’ di Indonesia dapat dibaca sebagai perkembangan gagasan baru dalam paras berpikir dan membuat arsitektur melalui bahasa bangunan yang tertampilkan melalui sosok, tampang dan wujudnya yang berbeda dengan bahasa bangunan yang telah ada sebelumnya.

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Author Biography

Nur Endah Nuffida, Institut Teknologi Sepuluh Nopember Surabaya
Jurusan Arsitektur FTSP ITS Dosen

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Published
2017-02-13
How to Cite
Nuffida, N., Prijotomo, J., & Rachmawati, M. (2017). Fenomena ‘Entertainment Architecture’ di Indonesia dan Perkembangan dalam Arsitektur. EMARA: Indonesian Journal of Architecture, 2(2), 53-60. https://doi.org/10.29080/emara.v2i2.20