WIDI, W. A. Perancangan Game Edukasi Kuis Lingkungan Menggunakan Metode Multimedia Development Life Cycle Dan Algoritma Fisher Yates Shuffle Pada Pengacakan Soal. Systemic: Information System and Informatics Journal, [S. l.], v. 6, n. 1, p. 7–12, 2021. DOI: 10.29080/systemic.v6i1.886. Disponível em: https://jurnalsaintek.uinsby.ac.id/index.php/SYSTEMIC/article/view/886. Acesso em: 5 may. 2024.